The first Meaningful Gameplay Game Jam has ended, so here’s an overview of what happened, starting with what people will be most curious about: the games (in the order they were shown).
Meaningful Gameplay Game Jam #1 Games
A “virtual pet”-style simulation game that explores how Ryan isn’t the romantic husband he thought he was.
Learning to Fly
A puzzle/god game prototype that explores the concept of “middle knowledge” defended by Molinism in the debate regarding free will vs. predestination.
Ryan Hoffman & Dusty Peterson
A hunting prototype that explores what hunger feels like.
An exploration prototype that explores how impermanence affects gameplay.
Post-Mortem after the jump…Read More