— Meaningful Gameplay

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Tag "des moines"

The first Meaningful Gameplay Game Jam has ended, so here’s an overview of what happened, starting with what people will be most curious about: the games (in the order they were shown).

Meaningful Gameplay Game Jam #1 Games

Giga WifeGiga Wife
Ryan Green & Keith Riddle

A “virtual pet”-style simulation game that explores how Ryan isn’t the romantic husband he thought he was.

Learning to FlyLearning to Fly
GBGames

Two prototypes (#1 here, #2 here) of a flying game that explores Gianfranco’s frustration with taking so long to finish his first game as a full-time indie game developer.

Free Will vs. PredestinationFree Will vs. Predestination
God at play

A puzzle/god game prototype that explores the concept of “middle knowledge” defended by Molinism in the debate regarding free will vs. predestination.

Hunger gameHunger
Ryan Hoffman & Dusty Peterson

A hunting prototype that explores what hunger feels like.

Relic gameRelic
Will Canada & Nick Silhacek

An exploration prototype that explores how impermanence affects gameplay.

Post-Mortem after the jump…

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The Physical Location

BitMethod
418 6th Ave, Ste 1210
Des Moines, IA 50309

bitmethod_office_streetview

BitMethod is on the 12th floor of the Liberty Building, accessed through a door facing East that’s between a Hyatt Place and Gym F/X at the corner. Go in the door, take the elevator up to the 12th floor, and walk away from the glass doors to the NW corner. The doors to the building lock after 6pm on Friday, so there will be a phone number(s) printed on a sheet of paper on the door that you can call to be let in. So bring your cell phone or leave a comment to arrange getting in.

Online Location

UStream: http://ustream.tv/channel/meaningful-gameplay

The UStream channel will act as a live feed of the event.

Google Hangout (requires a Google Plus account): https://talkgadget.google.com/hangouts/690ab51fdc1b4b661c515f6c4228999fce4f0caa#

The Hangout will act as a group video chat. NOTE: This link is subject to change once we actually get it up! Check back in on this site tomorrow afternoon to make sure this is the correct URL.

The Schedule

Friday, 5:30pm – 8:30pm

Mingling, team forming, food runs

Friday, 8:30pm – 9:00pm

“Opening ceremony”

Friday, 9:00pm – Sunday, 10:00am

Game jam

Sunday, 10:00am – Sunday, 2:00pm

Analysis, writing, blogging – game critics welcome!

Sunday, 2:00pm – Sunday, 5:00pm

Show & tell – general public welcome!

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Meaningful Gameplay Game Jam 1 Poster

The first game jam has been organized for August 12-14, thanks to the openness of a club called Iowa Game-Dev Friendship. The goal of this game jam is to explore meaningful gameplay through developing several prototypes of a mechanic or other game element and then critically analyze the prototypes and share the result.

In addition to being hosted on-site at BitMethod in Des Moines, Iowa, USA; it will also be hosted online. I’m still working out the details, but it will most likely involve setting up a UStream and/or video conference. Will Canada has a post about the game jam on his site, too. Spread the word!

 

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